This presentation begins with a brisk survey of the history of hands-free video game interfaces before comparing and contrasting two devices that articulate two different design philosophies: the NES Hands Free and the Octopad. Rather than thinking about accessibility as a single-player problem, these controllers engage the social, political, and environmental aspects of video games to change the way we play. Join us on September 23 at 4:30pm on Webex.
Remote URL
https://hass.rpi.edu/announcements/stephanie-boluk-and-patrick-lemieux-hands-free-history-accessible-alt-ctrls
Audience